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Character Details

Entry Window

Characters bring your campaign world to life. The Character details interface is where you craft your NPCs and manage the relationships between the Characters and the world.

Overall structure

The overall structure of the Character Details interface is the common Entry interface.

Character-specific differences

There are a few Character-specific details.

Species

Each Character can have an optional species. This can be helpful for you to see at a glance. It is also used by:

  • Search (ex. "elf mayor of Illseek")
  • Generating Character descriptions in the Create or Update dialogs, particularly in cases where you provide little detail.

You can manage the list of species for your Settings in the Module Settings

Actors

Actors Tab

On the Actors tab, you can associate your Character with one or more actors from Foundry. Having more than one may be helpful if you have different character sheets for this Character at different points in time, or perhaps a transformed/polymorphed version, etc. Since your key Characters will be tied to the Current Session, you can access any of them with just a couple clicks.

NOTE

Deleting an actor in Foundry that is attached to a Character will automatically and safely remove it from the Character.

Adding actors

Click "Add actor" to select a Foundry actor and connect it to the Character.

You can also drag and drop Foundry actors from Foundry VTT onto the box at the top to make the connection.

The actor list

For each actor, you can see it's name and whether it is in the current Foundry world or inside a compendium. You can click the actor name to open its character sheet.

Hamburger icon

You can also grab and drag the hamburger icon to drag the default token for this actor right onto the canvas, just like dragging from the Foundry sidebar.

Foundry Campaign Builder v1.0.0 - Licensed under the Apache License, Version 2.0.