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Session NPCs Tab

Session NPCs Tab

The NPCs tab allows you to list the NPCs that characters are likely to encounter during the Session. These Characters must be created in the Setting, as the list is simply a link to existing Characters.

This tab provides:

Adding NPCs

Click "Add NPC" to create a new NPC entry. You will be prompted to search for an existing Character. Alternately, you can hit "Create Character" to create a new Character from the dialog.

The NPC list

This list contains the individual NPCs. For each NPC, you can see its name, Type, and a brief selection from its description.

Click the name of the NPC to open the Character details page. Hold control to open in a new tab.

TIP

When your players encounter an NPC, click on it to open up the details page, where you can get information for describing it. From there, you can then use the Actors tab to immediately find an associated actors and open their character sheets or drag them right onto the scene in Foundry.

You can also right-click on the Characters's image to push it to chat for the players.

Character Actions

The actions column lets you take several actions with the Character entries:

  • Delete - Delete the NPC. This removes it from the Session list, but DOES NOT delete the Character from the Setting.
  • Mark as delivered - Marks the NPC as having been delivered to the players. If you mark NPC as delivered while in Play Mode, this will add the NPC to the Campaign To-Do List.
  • Move to next session - This moves the NPC to the next Session. You would typically do this after a Session for NPCs that you didn't deliver but think will likely come up next time. If a next Session doesn't exist, it will create one.

Foundry Campaign Builder v1.0.0 - Licensed under the Apache License, Version 2.0.