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Session Prep

Session prep is when you get ready for your next game session by pulling together your ideas for what happens next with the elements from your Setting so that you'll be ready for whatever comes up.

Campaign Builder is designed after the Lazy DM method, though it should be adaptable to whatever your style.

Campaigns

Before prepping for a session, you first have to create the overall Campaign it fits into. You can outline a description and house rules, and connect the PCs (see below).

Core concepts

Campaigns

  • Create your Campaign
  • Attach the PCs to the campaign
  • Start to capture your Ideas

Sessions

  • Review PCs - think through plot points to bring in to the next game
  • Outline your Strong Start
  • Flesh out the Vignettes ("scenes" in Lazy DM parlance) so you're ready to keep things moving
  • Define Lore (what Lazy DM calls "secrets and clues") - flesh out headlines and link to journal entries for more detail/images/handouts
  • Connect to the Amazing Locations in your Setting, giving you one-click access to the description, image, association to other Entries, along with links to Foundry Actors and Scenes.
  • Prepare the Important NPCs the players may encounter to have easy access to descriptions, pictures, backstories, and Foundry character sheets/tokens
  • Sketch out the Monsters, so you have tokens and stat sheets at your fingertips
  • Prepare a list of Magic Items you might hand out to players for victory

Note on Locations, Vignettes and Scenes

  • Locations are places (in Settings) that represent a country, a city, a building (or a room in building), etc. They can be tied to Foundry scenes - and more than one, in case you want to use them for different parts of the location or different times (pre/post a fire, for ex. or night vs day).
    • Locations can be added to Sessions and then with a click you can get the lore you've built in the world around that location, as well as 1-click access to activate any of the related Foundry scenes.
  • Vignettes are what the Lazy DM calls "scenes". The are short descriptions of a scene that could happen during a session. I renamed them to Vignettes to avoid confusion with Foundry scenes.

Core Session Prep Components

Foundry Campaign Builder v1.0.0 - Licensed under the Apache License, Version 2.0.